![]() ![]() If only there were more weeks to write about Coincidence, there’s so much to say on the topic. turns out that the original unboxing spreadsheet that long ago got me thinking about the value of crates was his creation as well! (fwiw, a survey of some sort is something i am still noodling on)īut it was only after i pointed it out to him that he realized that we had the exact same hat!Īnd if you think the coincidences end there? nope. he knew that i had unboxed a tf logo (an old effect) and that it came from crate #24. however, he was about to add me not because we owned the same hat, but rather because he has been investigating one of the myths i wrote about in week 15 (new effects and old crates). to my surprise he said he was just about to add me. because stats.tf did not report any logo titanium pillars and because backpack.tf and tf2 price check did not have a value yet, i went looking to see if such a hat existed on outpost. Check value of tf2 backpack update#I wanted to establish a baseline value for the unusual so that i would be able to update the final yield. while i probably could have rationalized a bubbling larkin somehow, the fact that i unboxed the ordinary version of this very hat in week 13 and proceeded to make fun of it, and the fact that i’ve been writing about team fortress for the last 8 and a half months is an interesting coincidence. The unusual itself is nothing special but as i mentioned last week, it’s an amazingly apropos hat to unbox for this blog. O Fortune, you are ever shifting like the Moon, always waxing, always waning the description is the opening line of O Fortuna, a medieval Latin poem which bemoans the nature of Fate and is part of a massive 11th-13th century poetry collection named Carmina Burana best known because of Carl Orffs 1936 musical masterpiece. The name is an homage to this blog, the probability of the unusual unboxing event. ![]() Now i’d like to re-introduce you to the unusual i unboxed last week: i’m sure my naiveté will border on the embarrassing. It’ll be fun to revisit some of these articles in the future. week 33 - is tf2 the perfect game for a virtual economy?. Check value of tf2 backpack how to#week 22 - how to better your life by not idling.week 20 - sunk costs aka “The Concorde Fallacy”.week 18 - the value of your tf2 backpack is based on turnips!.week 11 - is metal (refined) useless? (no).week 28 - strange items and our fascination with score.week 27 - variety and semantic satiation.Musings on philosophy, behavior, and their parallels in team fortress: week 32 - in defense of (and an ode to) crate #42.week 23 - a different metric for evaluating crates (Chance of Sadness).I want to leave a proper tombstone at this link, and that is a Table of Contents of what i consider the more interesting articles from my 33 week journey (incredibly not all weeks were particularly interesting :D)Īfter the ToC i’ll give you some interesting numbers, some closing thoughts, and most importantly a warning. thank you for coming along for this ride, your fascinating feedback and encouragement, and most of all, thank you for giving me a small piece of the most precious thing you own: your time. Welcome to the last entry in the one-crate-per-week blog. ![]()
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