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REM_IDEA:0 "Lose a §Y$LOSE$§W as an idea.\n" LOSE_ELECTOR:0 "Will no longer be an Elector.\n"ĪDD_IDEA:0 "Gain §Y$NEW$§W as a new idea.\n" REM_ACCEPTED_CULTURE:0 "Lose §Y$LOSE$§W as an accepted culture.\n"īECOME_EMPEROR:0 "You have become Emperor.\n" RELATION_CHANGE:0 "Relation between §Y$ACTIVE$§W and §Y$PASSIVE$§W changed by $MUCH$.\n"ĬULTURE_CHANGE:0 "§Y$NEW$§W becomes the new primary culture.\n"ĪDD_ACCEPTED_CULTURE:0 "Gain §Y$NEW$§W as an accepted culture.\n" LOSE_CORE_EFFECT:0 "Lose core on §Y$LOSE$§W.\n"ĪDVISOR_DEAD:0 "The $TYPE$ §Y$WHO$§W dies.\n" NEW_CORE_EFFECT:0 "Gain core on §Y$NEW$§W.\n" It will continue to spread its heresy until the province has been converted to another religion."ĬENTER_OF_REFORMATION_CONVERT:0 "The religion in §Y$WHERE$§W is being converted to §Y$NEW$§W by a nearby Center of Reformation.\n"ĬENTER_OF_REFORMATION_POSSIBLE:0 "A Center of Reformation will appear."ĬENTER_OF_REFORMATION_NO_PROVINCE:0 "No Center of Reformation will appear."ĬENTER_OF_REFORMATION_IMPOSSIBLE:0 "A religion can only have $NUM$ Centers of Reformation."ĬENTER_OF_REFORMATION_END:0 "Centers of Reformation are not available after 1650."ĬENTER_OF_REFORMATION_NOT_AVAILABLE:0 "This religion can't have Centers of Reformation."ĬENTER_OF_REFORMATION_HAS_ALREADY:0 "You already have a Center of Reformation."ĬENTER_OF_REFORMATION_RELIGION_NOT_POSSIBLE:0 "$RELIGION$ cannot have religious centers"ĬENTER_OF_REFORMATION_CONVERT_PROGRESS:0 "The religion is getting converted to §Y$NEW$§W because of its proximity to a center of reformation.\nThe progress is currently at §Y$VALUE$%§!.\n"ĬENTER_OF_REFORMATION_CONVERT_END:0 "It's too late for Centers of Reformation."ĬONV_SPEED_REFCENTER:0 "Monthly Speed of Conversion: $SPEED$\n" REMOVE_CENTER_OF_REFORMATION:0 "§Y$WHERE$§W will no longer be a Center of Reformation.\n"ĬENTER_OF_REFORMATION_CENTER:0 "§Y$PROVINCE$§! is a §Y$RELIGION$§! Center of Reformation. RELIGION_CHANGE_PROV:0 "The religion in §Y$WHERE$§W changes to §Y$NEW$§W.\n"ĬENTER_OF_REFORMATION:0 "§Y$WHERE$§W will be a Center of Reformation.\n" RELIGION_ENABLED:0 "§Y$NEW$§W is now enabled.\n" POLICY_CHANGE:0 "$SLIDER$ $DIRECTION$ $VALUE$.\n" NAVYTRADITION_EFFECT:0 "$DIRECTION$ $VALUE$ navy tradition.\n"ĬAPITAL_CHANGE:0 "§Y$NEW$§W will become the new capital.\n" SAILORS_EFFECT:0 "$DIRECTION$ $VALUE$ sailors.\n"ĪRMYTRADITION_EFFECT:0 "$DIRECTION$ $VALUE$ army tradition.\n" MANPOWER_EFFECT:0 "$DIRECTION$ $VALUE$ manpower.\n" WAREXHAUSTION_EFFECT:0 "$DIRECTION$ $VALUE$ war exhaustion.\n" STABILITY_EFFECT:0 "$DIRECTION$ $VALUE$ stability.\n" SET_KARMA_EFFECT:0 "Karma set to $VALUE$.\n" INFLATION_EFFECT:0 "$DIRECTION$ $VALUE$ inflation.\n"ĪDD_KARMA_EFFECT:0 "$DIRECTION$ $VALUE$ karma.\n" PRESTIGE_EFFECT:0 "$DIRECTION$ $VALUE$ prestige.\n" TREASURY_EFFECT:0 "$DIRECTION$ $VALUE$ ducats.\n" REBELS_ARMY_TECH_SCALE:1 "Military Technology: $VALUE$\n"ĪDD_CHURCH_POWER_EFFECT:0 "$DIRECTION$ $VALUE$ church power.\n"ĪDD_MILSOC_EFFECT:0 "$DIRECTION$ $VALUE$ militarization of country.\n"ĪDD_FERVOR_EFFECT:0 "$DIRECTION$ $VALUE$ points of fervor.\n" REBELS_ARMY_DUE_TO:0 "They will get this size of armies due to:\n" MOVE_CAPITAL_TOO_SMALL_CONTINENT:0 "You can not move capital to a continent that has less than a third of your total provinces, unless your capital is the last province you own on its continent."ĬRBBREACH:0 "Breach! With a breach in the walls the besieging armies have a much better chance of storming this fortification!"ĬRBSIEGE1:0 "The city can hold out for years."ĬRBSIEGE2:0 "The city will probably surrender within twelve months."ĬRBSIEGE3:0 "The city will probably surrender within nine months."ĬRBSIEGE4:0 "The city will probably surrender within six months."ĬRBSIEGE5:0 "The city will probably surrender within three months."ĬRBSIEGE6:0 "The city will surrender any day now." NAVIES_MOTHBALLED:0 "Mothballed Navy: §Y$VALUE$§!¤\n" SURRENDER_IMPOSSIBLE:0 "They will not accept anything we can offer them right now."ĬARDINAL_X_FROM:0 "Cardinal $NAME$ from $LOCATION$"ĬURR_CURIA_CONTROLLER:0 "$WHO$ is the current controller."ĬURIA_BENEFIT:0 "They have the following benefits.\n"īRIBE_CARDINAL:0 "It will cost $CASH$ ducats to influence this cardinal."ĬARDINAL_ALREADY_OURS:0 "This cardinal is already under our control."ĬANT_AFFORD_BRIBE:0 "You can't afford the $CASH$ it would cost to influence this cardinal." SUGGEST_PEACE_IMPOSSIBLE:0 "They will not accept any demands right now." You still get to decide whether or not to send it." SUGGEST_PEACE_DESC:0 "Click this button to create a peace offer that the enemy should be willing to accept. NO_INTERACT_INVALID_GOV:0 "Their government is tied to their dynasty, so we can not replace their ruler." NO_INTERACT_ON_DAIMYO:0 "This interaction cannot be used on Daimyos." You can have up to §Y$SUPPORT$§W bank loans at the same time." TAKE_BANK_LOAN:0 "Take a §Y5§W year loan of §Y$AMOUNT$§W ducats. EMBARGO_AGAINST:0 "$WHO$ is embargoing $AGAINST$." The portrait mode made me really excited because it felt like the ds and was incredibly clean and easy to look at. I just wish you could adjust where the little joysticks are because I have big fingers and would like them to be a little farther away because on portrait mode it's hard for me. Since it just came out the movement is a little hard but I'm sure I'll get used to it. This is a great game with great devs and I know that they care about the community and will continue to refine this game. The second I saw it i dropped $15 because I knew that it would be worth it. I hadn't even read anything on this app before I bought it. This game has all of the items from the computer version and I'm hoping they will continue to add the dlc from the computer which I'm sure they will because of how much praise this app is getting. The port is incredibly easy to use and is the same thing as on the ds or computer (when talking about the menu ui). I ended up selling my ds later on and I always thought that this game was perfect on a handheld device because of how easy it is to run and because of its quick paced nature. I always knew that this game was amazing and I bought a 3ds mainly to play this game. Over 50 bosses, including tons of new and rare bosses Tons of feature film quality animated endingsĢ-Player local co-op (MFi Controller required)ĭynamic lighting, visual effects and art direction Integrated controller support for popular control pads! Did we mention the poop?Ĥ50+ items, including 160 new unlockables #THE BINDING OF ISAAC UNBLOCKED DEMO SERIES#Oh yeah, and hundreds upon hundreds of designs, redesigns and re-tuned enhancements by series creator, Edmund McMillen. The Binding of Isaac: Rebirth is the ultimate of remakes with an all-new highly efficient game engine, all-new hand-drawn pixel style artwork, highly polished visual effects, all-new soundtrack and audio by the the sexy Ridiculon duo Matthias Bossi + Jon Evans. Following Isaac on his journey players will find bizarre treasures that change Isaac’s form giving him super human abilities and enabling him to fight off droves of mysterious creatures, discover secrets and fight his way to safety. The Binding of Isaac is a randomly generated action RPG shooter with heavy Rogue-like elements. |
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